Happy Holidays!
Another year, and a whole lot of changes happened in that time.
AM2R advanced, not as much as planned but the great feedback you people sent me about the demo was very useful (Yes, the first Metroid will be easier). Work is now centered on the main menu, and adding the 3 save slots with their respective options. It´s already designed, but the stats of each save slot aren't working yet.
A lot has changed in my personal life too. Besides the huge pride of being a father, I recently got a solid job offer to address our money issues. I´ll be programming ASP websites in C# for a consultant, and keeping the studio working. Of course, AM2R will always be my top free time project.
Anyway. I want to thank all the great people who shows their support, who take their time to leave comments, write emails and participate in the forum. To all the people who contributed to the project: Spriters, mod makers, translators, beta testers, and you, for playing the demo.
I wish you Happy Holidays, have a good and safe celebration with the people you love.
AM2R advanced, not as much as planned but the great feedback you people sent me about the demo was very useful (Yes, the first Metroid will be easier). Work is now centered on the main menu, and adding the 3 save slots with their respective options. It´s already designed, but the stats of each save slot aren't working yet.
A lot has changed in my personal life too. Besides the huge pride of being a father, I recently got a solid job offer to address our money issues. I´ll be programming ASP websites in C# for a consultant, and keeping the studio working. Of course, AM2R will always be my top free time project.
Anyway. I want to thank all the great people who shows their support, who take their time to leave comments, write emails and participate in the forum. To all the people who contributed to the project: Spriters, mod makers, translators, beta testers, and you, for playing the demo.
I wish you Happy Holidays, have a good and safe celebration with the people you love.
Comments
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....... thank you
PS: Merry Christmas And Happy New Year, and tell your daughter i said "hi" XD
Well, before the world ends I hope lol
congrats on your new job offer.
2012 may be the time to play am2r complete!
About the game, you just surprised us all, especially for Samus' look, different from all 2D games, also more beautiful than all of them.
I'm sure the rest of the game will be amazing. I just want to give a few suggestions I believe you can do at this time:
- Samus' jumps are very noisy, when she rolls on air. Couldn't you make just the jump noise a little more silent?
- I read that some people liked my idea of showing the Parasite X starting to infect animals with a dark soundtrack, after the game credits, to remind us of Metroid 4. Please, do that, it would be nice.
- Make more cutscenes. In the demo you didn't show any, but I think (I hope I'm right) you made some cutscene of Samus arriving for the full version.
- Are there going to be difficult levels? Please, do it. For example, an Alpha Metroid has to be shot 6 times to die. In difficult we'd need 10... Some crazy players, like me, love challenges and I DO love to get pissed off.
Thank you again. Have a wonderful 2012
Those few Mods I did were fun.
And Have a Merry Christmas and a happy new year.
Hope there is mod support for the full game.
About the demo... I've played ALL Metroid games out there, from the original to Other M but NONE gave me the problems your fiendish Alphas gave me, serously, having them fly faster than you can run and with such an aiming makes them a real challenge BUT MAKE EM DODGE TOO !? I wasted the Metroid Queen from both games in less time than that little monster. This definitely belongs to hard mode...
I'd suggest droping it's speed to 80-75% on easy mode so you can outrun it and have a chance to escape (keep the dodging on all difficulty levels, that's awesome)
And another thing, Samus' sprites look great but they have strane things like her legg suddenly growing twice in width and such plus the green lights that oters already mentioned.
Despite de fiendish dificulty and awkward sprites of Samus the level design left me breathless, as well as the music. All that polishing was definitely worth it.
¡¡¡ Felices Fiestas !!!
gracias feliz navidad...
Y en serio, muchas felicitaciones por esa demo que sacaste, me la he pasado como 5 veces y no me canso de ella.
Realmente a los fans de Metroid nos da una gran alegría al saber que se hace un remake tan bueno del Metroid 2.
Saludos!
Merry Christmas und a Happy New Year, as ever I have to work those Days too,...
BUT
NO ! Dont make the Metroids Eayser, i liked it :)
Thanks Anyways for the Good Work !
Easier would chew donkey nuts.
at the very least plz make a hard mode and even a super hard mode would be nice , not by making everything a 1 hit ko but don't make the already easy enemies even easier >_> ........
oh btw lped the game if anybody wants to check it out....
http://www.youtube.com/watch?v=WL-sCkRi8Uo
Like you, I had big holidays this year. So happy holidays and don't forget to breathe.
If you stay still and crouched, you can shoot the belly like a boss.
Solo checa eso, los Metroid andan mal en esa parte. Una vez que agarras el ritmo, ni uno es reto para el jugador.
Y te admiro, tienes el tiempo ocupado y puedes con el juego. Yo casi no tengo tiempo para mi juego de Megaman X.
Feliz an~o nuevo? Frohes neues Jahr!!
simmons2714@gmail.com
-simmons2714
-...did you NOT read what Doc said? He's making the Metroid easier. Not that it needs to be, considering you can just STAND THERE and waste it, but hey, if you need it to be a more simple cake walk, more power to you, I don't get how they were so friggin hard. But he's lowering the difficulty even more. I don't know what they will do now...maybe hatch and never move.
A visit to the site and still no game!
Great demo though.
Good gameplay too.
Oh how I wish the full game was out!
Time to go back to waiting!
Add and option to use Zero Mission-style suits
Add an option to use the old music from trailers
Add GPU Acceleration (use either OpenCL, DirectCompute, or OpenAAC Directives)
Add Anti-Aliasing options (including FXAA)
Protest Against SOPA and PIPA
Also, I made a startling revelation: The Portal 2 menu music hares an eerie resemblence to the different Metroid themes.
magnifico escenario, y la musica tiene una esencia semejante a como lo haria nintendo, solo tengo una pequeña acotacion, deberias colocarle el mismo sonido que le pusiste anteriormente a tu primer demo de AM2R, el de ahora tiene un sonido igual al de Metroid Zero Mission cuando Samus toma un Misil. Metroid 2 se caracterizaba por tener sus propios sonidos y muchos detalles que otros metroid nunca mas tubieron, debes mantener ese canon, asi llegarás a la esencia real del original metroid 2.
Saludos amigo y que todo salga bien, avanza harto, es un demo increible.
Sir_Poeta
Christ! .. let the man make his game!
I meant to say Samus, not Samuel.
Similar to when I tried to type "has" but the Kindle wrote "hares".
Just let us know that you're there and everything's alright, Doc? We all want this project to be finished so badly, and you don't seem far off. Patience may pay off, but many projects that take too long get lost in limbo as well. Please don't let this happen to this one!