Just one cart! (April's fools)
![Image](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggs-Tm6oakNRlOqFRmKQ4IoHJaS9a3Ealx8DEtHa-G9SSSwGKpmcKuDvt64kRvupsR73X9pNC0K22IBMAOjOj9ESSdPMYbHKfdDm3piocoST1NQc9AxwTLibUBH4t0el2X0v-LdgGyFa5q/s1600/_af05.jpg)
I've fixed the elevator bug, Samus could get stuck if she went back to the room with the Ice Beam. GFX compression was optimized, now the game will fit a single NES cartridge, instead of the old design that required cartridge swapping. It only takes a small 4 minute boot-up decrunching sequence, pretty fast for this ammount of data. Apparently, the custom mapper works like a charm. Now, since there's been many questions lately, I decided to group the most frequent, and answer all of them here. AMOMR FAQ - What's Project AMOMR? Project Another Metroid Other M Remake is a project that aims to bring the Metroid masterpiece that is Other M to the NES. It's being coded from the ground up in assembler and debugged via emulation. The final release will be as a standard NES Rom, along with a limited edition of gold-painted cartridges. - Why the NES? Well, Other M is a masterpiece, as I mentioned, and one of the awesomest things it does well is to have a very com