Showing posts from August, 2017

Moon Studios

Looks like I had to announce it earlier than anticipated. :-) Some time ago, the CEO of Moon Studios (creators of Ori and the Blind Forest) reached out with an offer. They needed a level designer for their upcoming sequel, Ori and the Will of the Wisps, and I was a potential candidate for the job. I gladly accepted the offer. Ori is one of the many games I was able to enjoy lately. One can see the love and attention to detail that went into its design. I feel like I'll be right at home working with this team. It's a pretty huge change in my life, since it's a full time job. But dreams are there to be chased, my family supports this decision and it could be the beginning of a new career. I want to thank you again, awesome people that kept AM2R alive with your motivating words, your lets plays and reviews. Without you, I wouldn't be sitting here writing this post with a huge smile on my face. As for my personal project, I'll keep researching and slowly expan

A year went by...

Wow... a whole year passed since the release of AM2R, and 31 years since the release of the original Metroid. Time flies by, and a lot happens in the meantime. AM2R was very well received. People from all over the world played and enjoyed it. Even with the inevitable legal issues, I keep hearing people calling it a real Metroid game. And that's amazing. So, what's been going on this year? Everyone involved in AM2R moved on. Some found their place in the world, a new job, or the drive to keep creating. I played a lot of games, something I kept leaving for later. I'm really happy that I got to spend time discovering Axiom Verge, Ori and the blind forest and Guacamelee, among others. I also started a new project. I'm researching the Unity engine, and slowly building the foundation of a new, original Metroidvania game. It's really early in development right now, but I'll make sure to have something cool to show whenever I decide to make it public. You c