The last stretch
I know we'll make it in time. See you then.
EDIT: Project AM2R now has its own Twitter Account. Stay up to date with the latest news, anticipating the release.
Countdown Clock
EDIT: Project AM2R now has its own Twitter Account. Stay up to date with the latest news, anticipating the release.
Countdown Clock
Comments
Thank You again !
I am SO excited about this game! I've been following your progress through the builds for years! I really admire what you have done and I look forward to what you can show us in the future!
I have been following this project since I was in 7th grade. The first post I believe I read was "A little sick" back when h1n1 was a thing.
Its hard to believe it's almost finally over. It's been one hell of a journey Doc, I wish you the best of luck over this next month. Godspeed
Now i wish you luck in geting this done in time :)and a big thankyou x) cant wait to play this <3
XO
Great Job
Quer dizer que tem a chance dele sair antes do timer acabar ou só irá ser lançado depois do mesmo chegar a zero?
Honestly, I bought a SNES30 usb bluetooth controller specifically for playing AM2R, before discovering how well it adapts to emulators and my already owned titles.
Being a massive junkie for the 2D Metroid games, I gotta say that seeing the development of this project coming to a close is bittersweet. It's been fun seeing how things have changed, and learning how the world was put together. Even if I didn't directly partake with the development itself (I played the demo only recently, though I had known of the project existence since 2012). I can only hope that Metroid will recover.
Good job, Doc.
(jk)
please no C&D please no C&D please no C&D please no C&D please no C&D please no C&D please no C&D please no C&D please no C&D please no C&D please no C&D please no C&D please no C&D please no C&D please no C&D
PUUUULEASE!!!!!
After all these years, the dream will come true !
I'm actually very impressed, what's up doc?
I have followed the progress of this project religiously for almost 7 years, but this is my first time commenting.
I cannot compliment you enough for your perseverance throughout the years. As a fellow game designer/programmer, I know how bogged down big projects can get when you start to realize just how much needs to be done to bring it to completion. I know many would have given up a long time ago on such a massive undertaking, so you have a LOT to be proud of.
Can't wait for the release! Congrats.
... and I really hope you find a way to payed for this, seriously this could be a 30$ game on steam if nintendo wouldn't sue :/
Man, this is the most polished and professional fan-made game that I have ever seen. Yes, it is better than Kotor 2 (don't blame me for this Sith Lords fans!).
Thank you very much for such a great entertainment.
Greetings from Poland.
I SEE WHAT YOU DID THERE
I will admit, I dint exactly fully join this project until early 2014 but I had seen and heard snippets of it. And Im finally excited that this is gonna be finished.
God ist a dream come true.
I HAVE BEEN WAITING FOR THIS DAY FOR YEARS!!!!!!! :D :D :D :D :D
Can't be more excited, congratulations for all your hard work!
send this as an answer
http://www.relatably.com/m/img/middle-finger-memes/3a83d450697f9b743dd1999f3bc5142a.jpg
this remake along with streets of rage remake and super smash bros crusade are by far the best fan-made games ever
I played the original Metroid II a few months ago hoping that AM2R would be released soon so I could feel better how awesome it would be, and it's actually going to work =D
It's finally happening.
My god.
Be sure I will play it and share on youtube ^^
You are a brave one.
A hero for all metroid fan.
Thank you.
I've been following this project since October of 2008, I still play some of the first demos released at that time and of course the Confrontation Game, which all of them are very solid in my opinion, even if they were just little samples of what you really wanted to develop and make it better.
I'm anxious about whats comming next.
Cheers, regards! :)
On a semi-unrelated note, my birthday is July 29th, so I'll consider this a late birthday present from you, specifically!
but seriously great work doc' can't wait to see what you o in the fucher
The last time I felt like this was the ff7 remake of announcement.
Doc, de verdad que ha sido un trabajo increible! finalmente podre ponerme a jugar Metroid Prime 3 para ponerme al dia antes de empezar con AM2R...
Ya casi, muchachos!
https://www.youtube.com/watch?v=SqjO0NAhKzU&list=RDwEPmfXUQGgw&index=9
https://www.youtube.com/watch?v=XH4HQ954pB0&list=PLKkxnBwFOJGLBwuOff6xZl9r6zh61_31q&index=14
https://www.youtube.com/watch?v=vrQFBYgwQW8
Glad to know that this huge project of yours is almost done.
Keep strong in the final stretch! Make it as awesome as it can be.
I've been following you since I was 13, I think. Now I'm 24, and the hype I.S. R.E.A.L.
I'm so grateful you never renounced to this proyect... Just congratulations for getting this far, man! You are making history in the fan-made world :)
I've been following this for years. My anticipation quietly building as time went on. Then, to my dismay, the official Metroid franchise has stagnated and decayed more and more. Nintendo doesn't know how to properly handle such an amazing franchise.
But you do. Oh boy...do you ever!
I am more excited for this game release than I have been for almost anything else this entire year! I can't believe you have worked on it all this time, never giving up, and never leaving the project unfinished, as so many do. This is so very highly commendable, and it gives me immense respect for your sense of dedication and love for the Metroid franchise. As one man (backed by the appreciated efforts of beta testers and the like), you have shown more care, attention, and expertise for the Metroid franchise than Nintendo themselves. I can not praise your efforts enough. This is so, so fantastic and wonderful!
I absolutely can not wait for this. I saw the release date, and began to scream uncontrollably! Don't be surprised if I have more praise to heap onto your efforts, once I play the final game.
I've said it before, and I'll probably say it again. THANK YOU DOC FOR MAKING AM2R!!!!!!!
All these years of following this project.
I can't believe that it is almost released.
I can't remember the last time I was excited to see a game be released.
You have created a staple in history in probably millions of gamers out there.
This is it!
Yay!!!!!!!!!!!!!
With all that experience you gained from am2r it definitely will be something outstanding!
Anyway, Doc, thanks for your great work and for keeping us up to date during the whole process!
See you next mission! :D :D :D
Now since we are nearing completion, here are just a few small things to recap on before release. Take this idea with a note of drawing in that all Metroid games so far have done this in one way or another: item pickup/upgrade backtracking. Seeing as we have have Gravity Suit, Speed Booster, Power Bombs, and the Screw Attack, shouldn't there be a layer of exploring to find item pick ups in special designed locations or even branching paths for speed run and 100% completion purposes? Such a location could be the blocked elevator next to the GF Research Center. What's to say we couldn't use a bomb/power bomb to see that it's a screw attack blocked pathway that leads to a secret room on the surface maybe? (Maybe even make a game exclusive power up or upgrade for it? Like...a homing missile upgrade for the basic missiles? After all, this does take place after the prime trilogy in the timeline so homing missiles was a property that was introduced in those games for regular missiles.) Just some things to consider. I've seen many locations that could fit the "I'm hiding something" motive.
Next thing is just some small details to take note of.
1. Power Bomb refills. At this point from the last demo, there was no way to get a power bomb refill without going to a save station. Shouldn't enemies be able to drop those refills too?
2. Super Missile refills after defeating metroids. All the other bosses drop them so why not the metroids even if just a 1/10 chance it should still be noted especially if you are full on regular missiles.
3. Beam Upgrade blind spot. This may not have been noticed, but there is a spot in the beam fire that misses after getting the spazer/wide beam. This leaves holes in the firing waves after getting the wave beam and plasma beam. This happens because the ripples are following a pattern. Some shots will only connect at certain intervals and while this isn't a bad thing, it can make killing armored enemies just a bit tougher. I'm not sure exactly how Fusion and Zero Mission does it, but they make the beam waves hit in a a type of cone that covers that area of fire. Either way, if this can be fixed that would be nice, but it's not a mandatory thing at all.
Well that's all the little things I took note of just to make sure were brought to your attention just to give that extra coat of polish that might have been an oversight.
I can't wait for the game to release as I have been following ever since the 1.3 demo up till now.
Best of luck to the finish line with this good sir!
I hope down the line this can be converted to a gba rom (somehow) so I can play it on my 3ds or something. But right now I just can't wait to get my hands on it. Great job.
26...........25.
¡¡¡WOW THIS IS HAIR RISING STUFF!!! XD
Man, I just love this remake !! You're the best, Doc ! Seriously... I never been this hype since I've played Sonic Unleashed :v It's been a long time since I got hype for a good old classic reviving from its ashes haha jk The best for ya and your next projects ^^ Cheers from Brazil !
Thank you Metroid Gods! You have awakened the inner child of this grown man that I thought was gone. I remember what it feels like to be a kid again. The excitement is killing me!
*Crosses fingers*
Come on! I want August 6 to be now!
just i cross fingers nintendo dont sue you before august 6