Early Testing
There's been some solid progress this month. The first phase of early playtesting began with a couple of selected players, and I'm already making changes to some of the Gamma fights. This section has been a little harder to develop and test than other areas. I usually do a lot of playtesting myself, and write down any details I find to check them later.
The thing is, since the atmosphere is so dark and claustrophobic, I can't help but feel uncomfortable and constantly tense. Yes, I did the level design myself and I still feel uncertain about what the darkness hides, and that made testing a lot more stressing.
The third miniboss is also being heavily tweaked, it showed to be as frustrating and unnecesarily hard as the first versions of Arachnus. This one will be a little bit easier, since the fight is mandatory to proceed to the rest of the area.
We're in July, and that means it's time for the annual Metroid Marathon, a celebration that the awesome guys at Metroid Hearquarters organize every year. They contribute to Child's Play this year too, so make sure you attend to the event, there's some impressive skills on display, and many surprises. You can follow the event at their Facebook page, and at their official site.
And last but not least, AM2R was reviewed by an awesome youtube producer called DookieShed. Here's the video, but you should really check out the rest of his channel. His Megaman videos made me want to play X again.
As always, thanks for your support.
The thing is, since the atmosphere is so dark and claustrophobic, I can't help but feel uncomfortable and constantly tense. Yes, I did the level design myself and I still feel uncertain about what the darkness hides, and that made testing a lot more stressing.
The third miniboss is also being heavily tweaked, it showed to be as frustrating and unnecesarily hard as the first versions of Arachnus. This one will be a little bit easier, since the fight is mandatory to proceed to the rest of the area.
We're in July, and that means it's time for the annual Metroid Marathon, a celebration that the awesome guys at Metroid Hearquarters organize every year. They contribute to Child's Play this year too, so make sure you attend to the event, there's some impressive skills on display, and many surprises. You can follow the event at their Facebook page, and at their official site.
And last but not least, AM2R was reviewed by an awesome youtube producer called DookieShed. Here's the video, but you should really check out the rest of his channel. His Megaman videos made me want to play X again.
As always, thanks for your support.
Comments
P E R F E C T *_*
NO PUEDO ESPERAR PARA JUGAR LA VERSIÓN FINAL!!!! :D
I'm willing to wait as long as it takes for you to get everything perfect. I've been working on my own project for over three years, so I understand the need to get everything right. Best of luck to you.
I have been watching your project for some time now. I applaude your talent, and I can't wait to play this beautiful pearl you have been polishing for a long time.
Me gustaría seguir tus pasos para ser un creador de juegos como tu.
Miguel Rodrigo Contreras López
piensan portarlo algún otro sistema??
I'll be very eager to see it all come together in due time~ Steady as she goes! :D
And, one last thing, can you give me the Within the Water Works theme? It's so catchy, and I just want to listen to it at night...
(That music! All of it's just amazing! :D )
Hopefully without making her hard to keep track of on-screen, of course.
And keep up the great work! Always glad to see new updates. :)
Is it perhaps possible that you add recoil to samus when she shoots? Like in Metroid Fusion. Whenever she shoots there is a little recoil. I think that it would look better, than Samus shooting a missile and remaining in a solid state.
Thats just a little suggestion from me.
Anyways, the game will be great!
Ojala se tome en cuenta mi opinión (al menos con una respuesta).
Saludos desde Chile Doc
Richter
Still, nice to hear good progress. Keep up the good work.
Metroid II: The Rereturn of Samus
Something like that?
Oh well, I wish we got updates a little more often. I want to know % completion. but not necessary, Can't wait (but alas I must) for the finished product.
I know technically you are not allowed to make any profit of this, but is there any way to donate? I would really love to Show my and our appreciation of your work!
..