Vacations
Right now I'm enjoying my yearly week of summer vacations. Unlike on my daily routine, I'm able to get some rest, and sleep like an actual human being.
The downside, is that I have limited internet connectivity where I'm staying.
After enjoying the beach with my family, I get some time to spend on the project. And without internet (and cat videos), I was able to finally sit down and learn proper spriting in Photoshop.
Paint Shop Pro was very good when the project started, but Photoshop is a completely different beast, and many things are more comfortable once you learn some keyboard shortcuts.
I could finish the sprites for the last couple enemies that were pending. They can still be improved, but they are useful for coding the AI and placing them in the game.
I'll be returning home in a couple days.
By then, I'll post some screenshots of the latest changes.
Have a good weekend!
The downside, is that I have limited internet connectivity where I'm staying.
After enjoying the beach with my family, I get some time to spend on the project. And without internet (and cat videos), I was able to finally sit down and learn proper spriting in Photoshop.
Paint Shop Pro was very good when the project started, but Photoshop is a completely different beast, and many things are more comfortable once you learn some keyboard shortcuts.
I could finish the sprites for the last couple enemies that were pending. They can still be improved, but they are useful for coding the AI and placing them in the game.
I'll be returning home in a couple days.
By then, I'll post some screenshots of the latest changes.
Have a good weekend!
Comments
I can't wait to see the final game.
I've been following this project for the past two years now and I have enjoyed every single update. ^-^
I'm glad you've gotten some time to enjoy yourself, Doc! As well as brushing up on some PS skills. I'm not a major fan of PS myself; at least, not the one on my computer (it's slow as molasses, and hates me).
I look forward to new screenshots, and as always, I'm grateful for your hard effort! x3
Can't wait till the project is finished!
Keep up the great work!
terra
main thing is you're safe and happy.
Have a lovely Holiday Doc.
I have to say that you've made me try out Game Maker. I've known about it before, but I just wasn't interested in it. But after I saw your work (mostly after version 1.4) and after I read that you made it on Game Maker, I just couldn't resist not to try it out.
looking forward on your next game update once you come back.
Though, if you're doing spriting-related work, I'd just like to leave a tiny bit of feedback on Samus herself. I don't know if you're finished with her, but something that, to me, is somewhat jarring, is the lack of minor movement she has. In Zero Mission, she shifts very slightly when standing still, and her body shifts back a little bit when she fires the Arm Cannon. It's a very small detail, though, and AM2R is beyond spectacular without it. I wouldn't doubt I'm the only who even has a problem with this, but it's the most feedback I have to give. You've done just such a good job!
私はこちらのAM2Rの存在を昔から知っていましたが、昔はプレイできる環境が無く、
自分のPCを入手した昨日初めてこのゲームをプレイしました。
とても素晴らしいリメイク作品で、私は感動しました
幼少の頃からのメトロイドファンで、新作が出ていない今、この素晴らしいゲームをプレイできたことがとても嬉しかったです。
次の更新も楽しみに待っています。頑張ってください!
日本語で失礼しました。
I've to said but i'm being collecting all versions of the demo, even when it was released metroid confrontation XD, I hope to see it, play it , taste it haha the release of the full game, also playing in my big screen yeah. Have a nice vacations Dr. !
Thank you so much!
I'm counting on you.
I hope you enjoyed your holidays.
There's nothing more important than a break every now and then.
All the best,
Ness
At the moment my only gripe with the entire project is the item fanfare. My favorite has always been the one in Super Metroid, as it's the least uplifting one. I like the ominous atmosphere, and I feel the item fanfare as it is now simply shatters the atmosphere.
This, however, is 100% new assets and programming on an entirely different engine. The only sticking point is the story, and honestly, the bare-bones plot of Metroid 2 is "You're on SR-388, kill teh 'Troidz!" So yeah, there's a very good chance of this being untouchable, legally, as long as nobody tries to monetize it, what with Fair Use laws.
Project M is in a very different situation than AM2R. It is a mod that requires an exploit in order to load, an exploit that has links to unauthorized modification of a console. It also had the unfortunate circumstances of being apart of the tourny in the past such as Big 3, Apex, Evo, etc. As we know, Twitch has become a very big part in the e-sport community and you don't need me to tell you what happens when a channel becomes very popular among viewers. Many of those popular channels — which I won't mention — had streamed PM in the past. When a console mod takes part in e-sport, its legality is called into question.
AM2R isn't in a similar circumstances. It a fangame that — aside from using the general road map of Metroid II — uses its own assets and is not being monetized in anyway. There are many Nintendo fangames on the internet and many are still available for us to enjoy. I'm certain Doc knows his limits.
Please keep up the excellent work. You are filling the Metroid emptiness ive had since Metroid Prime 3. Because other M sucked. From a long term Metroid fan in Australia. :)