Demo 1.4 Linux build
Just a quick heads up, I uploaded the Linux version of AM2R Demo 1.4.
You'll find the updated links in the Demo 1.4 Download page.
Please share your experiences in THIS forum topic, if you have any trouble with this build.
Thank you very much for all the positive comments and suggestions. It's really comforting to see all the work that was put into an area to be enjoyed by people.
During the course of this week I'll be updating the soundtrack as well, so stay tuned.
Have a good week!
You'll find the updated links in the Demo 1.4 Download page.
Please share your experiences in THIS forum topic, if you have any trouble with this build.
Thank you very much for all the positive comments and suggestions. It's really comforting to see all the work that was put into an area to be enjoyed by people.
During the course of this week I'll be updating the soundtrack as well, so stay tuned.
Have a good week!
Comments
You've done an amazing job with this game. I've been following your progress and playing the demo's for the last couple of years, and you keep making the game better with each update. Thank you so much!
I did encounter one bug with this last update. When I began a Hard Mode file after completing 1.4 on normal, the game loaded with no bkgrd music. I tried deleting the file and making a new one, still no music. This didn't happen at all when I played through normal mode.
Thanks again for your hard work!
Thank you !
Analize it from both the Original Return of Samus and Fusion: Main tunnel is assembled with Sector 1 SRX; then, the water pump station is Sector 4 AQA; we have the Breeding grounds, resembled in Sector 2 TRO; we have even the Tower, where you gave that Norfair feeling, we can remember then Sector 3 PYR. By this far, the las obvious sector, is represented by the Omega Tunnels, represented in Fusion as Sector 6 NOC.
So then, where's Sector 5? We have two possible choices: The new area you (Doc) are working in, or even that longway tunnels right after the Omega Tunnels, right before the Queen's lair... Unfortunately, I can't just vote for any of those choices, as I think you're already done with the new area in terms of ideas and content; by the other side, the penultimate area is not recomended by obvious reasons: it is TOO CLOSE to the Metroid's nest.
My hope for a completely icy environment is minimal, as there's no much content to add to the game at this point, so don't be stressed by new ideas or some other crazy stuff. As I said at the beginning, it is just MY PERSONAL OPINION.
Keep improving this master piece. Bye.
Any chance to build a Raspberry PI executable (for version 2, arm7)?