Busy...
Wow... time does fly by.
Again, many changes in little time. Right now I'm working as a programmer for a consultant company (I got the job!), and still keeping the recording studio open at night. So, free time is a luxury I don't come across
often nowadays. Still, there's some hours on the week that I can dedicate to AM2R at the studio.
Progress this month?
Mostly reworked tilesets, scripted events debugging on both areas 2 and 3, some major tweaking on
Arachnus' AI. Nothing spectacular, I know.
No exciting news right now, but I'm posting anyway, so you know this situation is temporary. At least until I got accustomed to the new rhythm of my life.
Thanks again for all your support.
Again, many changes in little time. Right now I'm working as a programmer for a consultant company (I got the job!), and still keeping the recording studio open at night. So, free time is a luxury I don't come across
often nowadays. Still, there's some hours on the week that I can dedicate to AM2R at the studio.
Progress this month?
Mostly reworked tilesets, scripted events debugging on both areas 2 and 3, some major tweaking on
Arachnus' AI. Nothing spectacular, I know.
No exciting news right now, but I'm posting anyway, so you know this situation is temporary. At least until I got accustomed to the new rhythm of my life.
Thanks again for all your support.
Comments
Glad you're doin ok, good luck with yo stuff!
espero con mucha fe y esperanza, reviso todos los dias el blog, y me pergunto como será, juego una y otra vez los demos...
me siento egoista, pensado que no hago nada por aportar a esto, y esperar que me caiga del cielo, tomate todo el tiempo que quieras... :D
mi fe sigue intacta
y si no lo puedes completarlo comprenderemos, todos somos humanos.
Thank you for the update! When you take this long, we get worried!
Take your Time !
Im sure everyones wants to play something you're dedicating yourself too hard.
Take your time, you know we'll be following!
but as u said. keep some info regular :)
{
static int Main()
{
Console.WriteLine(
DoctorM64.wish("Good Luck"));
return 0;
}
}
C# for you. :D
found this online
Iam a big Metroid Fan Dude and i hope it will be finished this year =)