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Showing posts from April, 2016

Post April's fools progress report

This year's April project was a lot of fun. It took a couple months worth of lunch breaks to write the script. At first, it was going to be a complete text adventure, with room structure, inventory and events. But it was going to be pretty complex to produce, way too much time for a side project. Anyways, as for the progress of these couple weeks: Music production continues. Creating the right atmosphere and choosing the right instruments is quite a challenge, especially with the last couple songs. Also, the intro sequence is mostly done. There's a very brief Super Metroid style text intro describing the mission, followed by some brief cutscenes of Samus arriving at SR388. The timing is still being tweaked, and the music for this sequence requires the exact duration of the intro, so I can properly sync it. As always, thank you for following the project, and for all the support.