As you may know already, AM2R received DMCA notices in all the download hosts, and some parts of this blog. So far, no C&D letter was received. This project began a long time ago, while I was actually trying to learn the programming side of Game Maker. Instead of moving on with something else, when I learned a better way of doing something, I reiterated and improved the old code. Eventually, I learned to program in C#. Now I'm making a living as a professional programmer thanks to what I learned developing a fan game. Technically speaking, I'm satisfied. Artists started offering help. First with the main enemies, then with sprites, enemies, bosses. The forums started to come alive with fans making feature suggestions, and always being positive and optimistic about the project. I added new contents, trying to be respectful about the established lore. Demo after demo people liked the game. Then the game was out, and for a brief time, players enjoyed the game they
Comments
Very well done!
If you're reading this and downloaded the game already, please redownload.
(Mostly because generally on my machine nearest-neighbor doesn't look very good, even with fixed scaling and vsync.)
There were also some minor music lag/quality issues in the main tunnel, noticeably during door transitions... but I have no idea what could be causing that.
Not sure if its finished but I`ll find out while I play it. Great Job!
Anyway, you've outdone yourself Doc. You should be proud.
A small suggestion. The new intro in the music to Area 1 sounds excellent - very ambient with the bass line and drums building up - but when the song loops and the bass line and drums cut out and build up again, I feel I lose my rhythm and connection with the level. I propose you have a main loop with the drums and bass line at full volume, and only play the small intro section when the player first enters the area.
What should I do?
If it weren't because it would mean not being able to make it pc available nor in your website, I would even suggest showing it to Nintendo to make it a virtual console title.
It truly deserves my most honest praise to you guys.
TOP NOTCH AMAZING WORK!
One problem I had is with the joystick, i have a PS2 joystick thats compatible with PC via a USB cable, the thing is, the game does not detect it, is there any way to fix this?
Thank you so much and congrats to the whole team for the amazing work!
1. WHEN IS 1.4 COMING OUT?
2. WHEN WILL THE WHOLE GAME BE COMPLETE?
LSD
And Maybe Red Monkey and Lava Hand will do a Sequel to Super Metroid Phazon. Just think about how good the Sequel will look on your engine.
PLEASE MAKE MORE! That Experience was Epic.
FATAL ERROR in Fragment Shader compilation
ShaderName: shReplaceColor
error X3539: ps_1_x is no longer supported; use /Gec in fxc to automatically upgrade to ps_2_0
error X3539: Alternately, fxc's /LD option allows use of the old compiler DLL
MFG,
Craver
He thinks he found a bug:
(1) A gamma metroid just appears in area 3 at Metroid breeding grounds, you don't see it and then it just suddenly appears.
Thank you again!
ERROR in
action number 1
of Other Event: User Defined 2
for object oGameSelMenu:
Data structure with index does not exist.
at gml_Object_oGameSelMenu_Other_12
What can i do?
Love the demo, by the way.