The criteria I used to choose among all the very talented people is how good they captured the style, and made sprites that would fit perfectly into the game.
So, the official spriter of the AM2R project is: Hyrule_SwordsMan
You´ll find some of his previous work in his Blog
Here are some new versions of enemies you´ve already seen:
The new yumbo
The first Tsumuris you find
Moheeks in the first tunnel
HSM is now focusing on the enemy sprites, while I code the AI. I also took some time to balance out the stacked beam system, it was too overpowered.
After all the enemies are done, the Metroids come next... and that´s where the fun begins.