Wednesday, December 24, 2014

Happy Holidays!

Things are going pretty smooth in Area 4.
The scripted events are becoming a bit more complex and awesome than the original plan, but the extra effort is going to pay off.
There's still some balancing to be done to the miniboss, and music production is a bit behind schedule for that particular area. But the place is starting to have its own personality and atmosphere.

Area 5, on the other hand, is very likely to receive a complete overhaul (trying to reuse the existing rooms as much as possible), to make room for the new planned features that are exclusive to that location.

I wish you have a great celebration, close to your loved ones. One of my wishes for this next year is to be able to play AM2R complete, as a full game. I'll do my best to make it happen. May your personal goals for this year be fulfilled, and most importantly, be safe and be happy.

Happy holidays!

38 comments:

Anonymous said...

Wish you the same, have a pleasant time with your family!

SmashTom said...

Happy Holidays!
Even if AM2R can't be completed next year I'll be looking forward to each and every update.
Have a great time with your friends and family =)

with regards,

SmashTom

Metroid4ever said...

Doc, you're almost there. You're in the home stretch to completing this magnificent remake. You and everyone that has helped on the team should be very proud of yourselves; this was a huge undertaking, and it's definitely been worth the wait.

May next year be as fortuitous as this one, and successfully complete the game. We're rootin' for ya! x3

The Little One said...

I look forward to when this remake is done. Good job on everything so far!

tim reveles said...

Hey dude. Your doing a great job. Everyone is counting on you, so don't work too hard and get burned out. What you and your team have done is very impressive. This old gameboy game is becoming a modern masterpiece. We all love you, Thanks for all your energy. Have a great year. We shall be watching.
Happy holidays my G.

U da man, Tim

PReP said...

Happy holidays man!
Great work on this project and i also wish and hope for it's fullfillment whenever it get's done!
No rush though, even if we are all waiting for it with passion :)

matthew roberts said...

Cool cant wait for another demo :) (Kinda hoping it would keep my save file for next update)

Pitri Hub said...

Happy holidays to you, too!

My mind is blown! A long time ago I wasn't sure if this project will progress further since there was a long time of inactivity.

Yesterday I randomly opened your blog and.. BAM! Activity! And a great demo released a few months ago. The amount of content totally surprised me, it was really awesome. And you did a great job at imitating the structure of the original map.

Keep up your great work, you are all awesome. This will be a great project after all when it's finished.

Greetings, Pitri.

Fraöt said...

Feliz navidad para tí también. Es un placer jugar lo que tú con tu esfuerzo programas y ver lo que hacen los chicos que te ayudan con los sprites o básicamente todo lo gráfico.

Ten una feliz navidad y que mejore todo aún más el siguiente año.

Wes Nelson said...

Can't wait for the next demo!

Happy Holidays,
Commander Ridley

Anonymous said...

Dude, I'm currently playing the GameBoy version of Metroid II, just to re-acquaint myself with the surroundings and get back into the vibe of the later areas in preparation for the next update you release. I hope everything is well, and that it all runs smoothly for all of our sakes (haha), and that your holiday season is as relaxing and satisfying as mine is.

I thank you for everything you've done to the re-make so far, and thank you in advance for the updates to come. It is honestly the best Metroid game I have ever played, hands down. It trumps any Metroid game Nintendo have ever made which is weird seeing as they created the franchise, but hey, created by a fan, for the fans, right? Haha.

Anyway, make sure you have fun creating and finishing the product. Do the best you can, and you'll succeed with flying colours.

You're the best, Doc.

- Matt.

Santa's Believers said...

Merry Christmas!

Andrew MacFarlane said...

Can't wait for the next update man and merry christmas!

Guarrow said...

I hope that you will release the full game ! It's a great job and I know that it's a hard work. But don't give up ! Take your time, but above all, have fun !
Happy holidays !

Joren Boorsma said...

After this is done, will you do Super metroid please?

Anonymous said...

Man, you're the best ! With this post I think you've helped a lot of us (who follow the project) to be happy and hopefull for 2015 !

Great time for Xmas and the new year and thank you for your work !

Pheonick said...

Glad to see this project is still being updated! Played the demo a little while back and greatly enjoyed it, the gameplay and design quality are both excellent :D

Thibaut ROSTAGNAT said...

Playing the last build : Stimulating work...
Have been following the project for years. I'm starting to feel it even freeing itself from Nintendo's way of formating each episode. Am2r learns from specific points in the series, exploiting them ingame as strong mechanics to bring altogether, also with various new stuff, exciting ideas. And thus Return of Samus is such a wonderful work already : here is some challenge !
Keep it up and happy new year to the crew, and y'all around here.
cheers !

Anonymous said...

very good game just turn it today!!!

dogman_35 said...

I just realized... it's getting dangerously near april 1st...

Four months away...

My god!

eddie said...

I've been following this for years! Great job! Excited with the progress so far and am anxious for the final product! May this be the year of Metroid!

Rathead said...

The same for you! Thanks again for all your work :) I'm so happy about your progress... You're almost there!

Keep it great!

chen said...

Awesome job, i was wondering if you would implement a achievement/trophy system, since almost every game nowadays have this kind of thing, including via emulator (retroachievements.org)

Rockman Trigger said...

Ay :( ya quiero que salga el nuevo update del juego ,como ya no tengo internet (nos mudamos y estoy en un cafe) se me hace dificil ahora , pero sobre todo el juego va magnificamente (que digo yo magnifico) "Hermosamente" perfecto XD

Eric Developer said...

Amazing!!

GAVITRAX MZ said...

Getting Excited for new update. Played through demo again just to relieve it.

Anonymous said...

best 2d metriod ive ever played

The Gaminguy said...

I just 100%-ed the current update of AM2R. I enjoyed it immensely.

When this project is finished, it will definitely be awesome! It already is awesome, but it will be even more so after the final release!

I've been following this since it began, and I can say that your project is definitely going to be the definitive way to experience the story and atmosphere intended from the original Metroid II.

Keep it up! Excellent stuff here!

Bolt said...

Hello.

I just discovered your project after stumbling across a video on YouTube. I've been a lon-time Mtroid fan, and after downloading the current demo and playing it myself, I just had to come back here to praise you on the work you've done.

I've played through the original Metroid 2 numerous times back in the day, and can say with confidence that you've done a brilliant job transitioning and adapting it to a more cohesive, polished game, while still remaining faithful to the source wherever possible. All the areas felt new and interesting, but were still instantly recognizable.

Speaking of polish, I adore all the extra work that has gone into the fine details and atmosphere. Water drops plinking off Samus's helmet, fireflies gathering around the lights on her suit, the idle animations, unique (and well chosen) sound effects for the multitude of actions in-game; it's all brilliantly done. I'm an insufferable purist when it comes to details like that, and you have no idea how pleased the attention you've shown in the project thus far has left me.

I also must commend you on the variety of mobility options you gave Samus in comparison to the original game. Ledge grabbing and wall jumping has never felt better, and I appreciate the addition of aim lock (or moonwalking), and the simple fact that you allowed for a slower walking animation before running. Not to mention that, after having to bear the beam stacking feature of the more recent official Metroid games, you've offered the option to toggle and customize things to the player's liking once again. It's the details like that which really push this above and beyond.

There are just two very small and trivial details I wanted to bring to your attention. First, I noticed while playing that when Samus is facing right, aiming diagonally downward, and walking (not running), the yellow torso portion of her suit turns orange. Secondly - and this is more a personal preference than anything - Automs ( see: http://metroid.wikia.com/wiki/Autom ) are conspicuously silent when they attack. If I recall, the original Metroid 2 had a sound effect when they spewed out fire, and it would be nice to see (or hear, as the case may be) a sound for them in this remake, as well.

Overall, you've done an absolutely amazing job with this so far. I'll be eagerly awaiting new updates!

Anonymous said...

Just tried the demo. Looks fantastic, excellent job. Now to figure out where to go.

iamli3 said...

cool , can't wait to see what new awesome stuff you've added to the game once it's done.....

The7thGuest said...

I Worked over the whole Days so i did not have much Time and BANG 2 Updates, happy to see so much Stuff :)
I wish you a good year anyway !

Anonymous said...

I don't remember Metroid 2 that well, but how far into the game have you remade so far?

Kiju kitten said...

i cannot wait for this to be done i just bought metroid 2 for my 3ds (had the origonal but cant find it) and i think 2 is one of the best

Anonymous said...

I've recently been browsing through Metroid II videos, and someone discovered that it was possible to complete the game without spiderball or spacejump.

Alejandro García said...

Thinking on it, the Scanner might be also included. I mean, it never was a real upgrade but in Super Metroid it contributed to the atmosphere and was super cool. And it could be used to new purposes, interact with machinery or provide more info to the data bank; it would créate an interesting link between the original saga and Prime series, which would be logical as Metroid II takes place shortly after the Prime series. And I'm not saying anything about the super-badass Grapple Beam, but...

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