The year is almost over, again. As usual, preparations for the celebrations, gift shopping and those kind of things are taking most of my free time. But there's been some solid progress lately for both areas 4 and 5.
I'll just let the pics do the talking:
Area 4 now uses a brand new custom tile set, giving the place a lot more personality, compared to the older revision. There will be some interaction with some machinery, as you might expect.
The outside part of the tower was also given an original tile set, custom made for this huge structure.
And last, but not least, I started revamping the old Power Bomb animation. Up to last week, the power bomb looked like in the first trailer, with coarse polygon edges as the explosion expanded.
Now it looks a lot smoother and pretty devastating in-game.
Most of Area 5 doesn't have proper backgrounds yet, so I guess I'll be showing you those places in a later update.
There were also some small optimizations here and there, thanks to the new sound functions included in the latest version of Game Maker Studio.
Well, I guess I'll be posting again before Christmas to wish you happy holidays.