The Omega Nest
Since I couldn´t care less about soccer, I used all this free time to finish the Omega nest.
Besides the actual levels and tile work, I also updated the tilesets, adding more variety and a couple of colors to the palette, so the bubbles look smoother. The lighting effect was tweaked also, with a bigger area to make enemies and spike avoiding less frustrating. The old version can be seen in this preview.
About the Super style suit, if the varia version gets finished, I might include it as an optional selectable style. It´s not that complicated to implement, and there are already some Super Metroid gameplay options already.
Up next is the final area, and after that a lof of AI coding, testing and tweaking. Things are starting to feel so close to completion, but also still too far away.
At least AM2R is still going.