Wednesday, April 21, 2010

Metroids + Water = Challenge

Most of the week I´ve been fixing all the little thigs that I broke when I changed the water physics. Some behaviors depended on the (now slower) vertical speed, and some others were still slow even with the gravity suit on. I also tweaked some minor details, like the timing required for walljumping, now it´s a little easier to pull off, even under water.

I´m starting to populate Area 5 with enemies, Metroids, and some surprises. Underwater Metroid fights are quite challenging, but not unfair. Luckily, you won´t have to fight too many Metroids before you find the Gravity suit.




Some of the room layouts had to be changed a lot. By the time you get the Power Bombs, the enemies aren´t much of a challenge. So I had to rely a little more on environmental hazards (well, spikes) to keep things interesting.

There are some scripted events left to do, a miniboss, and some tile and background work to finish Area 5. After that, it´s just the Omegas Nest and the Queen´s Lair left to make. Compared to the rest of the areas, those two are very simple, level layout wise.

Like always, comments and forum discussion is welcome.

102 comments:

Josh said...

Awesome work on the Water, looks perfect, good luck on the rest of the game.

samus hunter said...

when i finaly get this i am playing this on steam (using the ui update beta of course)

Anonymous said...

Wow. Looks like things are starting to wind down for your project. I'm excited.

Just keep the difficulty balanced. Don't fall into the trap of making the game too hard since you're the creator. Playtest with others and get a balanced view of results.

Anonymous said...

Sounds like not much is left compared to when you started Doc. From all the things that you have shown us along with the way the game is turning out to be I expect nothing but an beautiful, professional-like, awesome game. As always, take the time you want in making this masterpiece come true.

Gridlock said...

I am amazed at your progress, Doc. If the underwater metroid fights are too hard, maybe you should tweak the the physics so the metroids move slower underwater. Also, I'm a bit concerned that you said the enemies aren't much of a threat to Samus anymore. There some things you can do to make enemies more of a challenge. For instance, you can make some enemies only vulnerable to missiles or power bombs, preventing the player from doing a quick charge beam kill. In addition, later enemies could do more damage to Samus. In most Metroid games, I've never felt that all the energy tanks are neccesary most of the time. As you are finishing these areas, feel free to add a couple extra rooms here and there. I'm still a bit worried about the game being too short. One last thing: Like in the original game, please don't put any enemies in the tunnels between the omega nest and the queen's layer. That part should be mostly ambience and suspense.

Zoonyboy said...

sounds kool cut r u goin to at my sprites. it looks very good and everything but that could be a big change and some very fun battles. you could be in a fight and the only way to defeat it is to shoot an electrical box on the wall and electrocute the Aquatroid so that its mouth opens and you can shoot the core. you can basically use the same AI as the alpha metroids.

Edward said...

Sounds good do far. One problem, I think a gianr Tallon Metroid (normal, unarmored metroid) renamed an aqua metroid (or a different aquatic name) would work best in the water. You could make the metroid move quickly and naturally in the water, the same way it would float in the air. Unarmored, but faster would prove for just the right difficulty. Plus, the Tallon Metroid looks exactly like a jelly fish, it would look better in a water environment. It would be boring to fight even more alpha metroids so far into the game, even if the fights are under water. Just please consider this idea Doc, I'm really hoping area 5 comes out well.

Tobi said...

so are you only working on area five???? if you are and almost finsh then tell us when its done

FLSHK said...

Hey, I hope you get finished soon.

leandroaciar said...

hey doc when r u gonna post a new trailer for the game

Kojiro_S said...

Underwater metroids... nice!

Anonymous said...

hey doc when r u gonna post a new tralier for the game im so looking forward to it

michael said...

is area 5 the last area before the queen metroid???? i cant wait for the release!

purplecowadoom said...

Nice work. I will say this though: There's too many white lines (foam) drawn on the water. Maybe get rid of some of these lines so that the cluttered feeling it has right now is gone. Overall though, not a big issue. You've done a fantastic job on with everything.

kurzvor12 said...

i tink it would also be awesome that, if oyu come in a new area, or well maybe not every new area but at least the queens lair or something like that, an impressive room, to have a one shot view into the room from samus`point of view (like she had taken a Photo XD) maybe a bit higher/wider than the screen so that it scrolls a little bit. For me, that always brings the "wow-effect" when i come to a stunning area that is meant to be very important. Of course, it must remainb simple, nobody wants something like in prime when you get to a new area. It just could help make a punctual impact on the player.
Just an idea, though.^^

Anonymous said...

I think this game is ready in a few months...
Nice work!

Palamon said...

I like your ideas for making the environmental challenges in the 2nd to last stage of the game, especially fighting without the gravity suit.

Not experiencing the water effects without the gravity suit was one of my minor complaints with the other games, like Super Metroid, where you only had to deal with it a little bit, and if you played your abilities right, you didn't have to deal with it at all.

I think as long as the underwater physics are inhibitive but not frustrating, having some longer non-gravity suit underwater exploration will provide some new entertaining challenge.

Just in case you acquire the screw attack before the gravity suit, Not having it work underwater without the gravity suit would provide a nice challenge.

Afro-Shroom said...

Wow, it's really looking nice doc. Any idea's of what your gonna do after this? (Besides some much needed R and R I presume ^_^)

Bridaroga said...

Hola Doc, está quedando excelente los efectos en el agua, sería un gran reto tener a 2 metroids o mas en el mismo cuarto inundado de agua...

Buena suerte con el proyecto Doc.

Anonymous said...

How exactly would you be able to play this game? Just download it, or would you need ver. of game creator too?
Also I agree with the Tallon Metroid being the Aqua one, my only thought is make it look a little different, maybe with longer tallons, or even more of them to make it look more jelly fish like, maybe even give it an electric attack of some kind. Could even call it a gamma metroid since i believe the other forms are alpha, beta, zeta, and omega.
I only say change the look because to me if you were to fight normal metroids there it would kindof take away from finding the normal ones so close to the queen. When those last like 5 or so show up on your radar before the queen fight it was like "oki im getting close to the sorce of these things" cause they were younger and not mutated like all the other metroids around there.
Also if they did take on an eariler stage look of the metroids it could be explained, like they were a handful of newly hatched metroids that found and adapted to water. BTW cant wait to see the new sprite for the queen! ^-^

Anonymous said...

Looks amazing!!!!! You are my hero! I can't wait!

Mesonak said...

Amazing work here. I've been following your progress for quite some time now, and it looks like it's winding down.

I wholeheartedly agree with Gridlock about the enemies. There are many things you can do to improve the difficulty of enemies as the game progresses, and I'm sure we'd all appreciate that. Some Metroid games can be too easy or too hard; I prefer a medium between the two. More fun, and rewarding, that way. ^_^

Water graphics sound, and look, great. I was a tad bit worried about wall-jumping underwater; Glad to know it CAN be done.

I'm very interested in seeing the Omega Metroids; hopefully you will be able to show us them sometime in the near future. A question regarding them; I heard you say they would be more like their Fusion counterparts; Will they retain some of their RoS abilites, like levitation? Or not?

As always, I eagerly anticipate more news regarding this project. I check the page every day. Keep up the good work, Doc.

-Mesonak

Antedeguemon said...

I can't believe that it's an awesome work on metroid 2 with the game story, simple and nice grafics

Turtle said...

Hoo boy... underwater Metroid fights...

This should be interesting.

Mesonak said...

Another thing I forgot to say was that the water is coming along well. Your recent entries regarding the water led me to believe there were problems, but it looks like you've got it downpat.

Again, great job, and I eagerly anticipate updates.

-Mesonak

MarioBro/RedYoshi said...

Good work Doc, be sure to test, test AND TEST! it a lot of times before releasing, this is one of the most important part of a game.

JusticeforAngels said...

Great job, keep up the good work!

Nick said...

I've been watching this project evolve and progress for quite some time now. Its looking great and I can't wait to play a beta build. Going to use joy2key to play one of the greatest metroid games never released on a usb SNES controller.

Anonymous said...

hola doc lei en el avanse anterior ke algien uso mi nombre( y ya se kien es ¬¬) XD bueno la cosa es ke no lo escribi y no e tenido tiempo para entrar a ver los avanses ya ke he tenido muchas tareas ...

he visto ke el avanse del juego es muy rapido, lei sobre el nuevo reto de tratar de destruir a un metroi bajo el agua, con el movimiento reducido, va a costar mucho. pero eso es lo bueno de los juegos los retos dificiles ya ke los hace interesantes.

bueno doc ojala ke todo salga bien y ke el avanse del juego siga tan bien como va hasta ahora. xao

WINOX

Anonymous said...

I'm really REALLY happy with the work you've done so far! You're definitely doing an awesome service to Metroid fans, this looks so friggin' cool.


One question, though...

When do you find the Glitch Suit or the Jelly Beam?

Chris said...

Beautiful work.
You're breathing life to the autistic child of the Metroid Franchise.

I'm so excited!

Samuel said...

This looks like you took metroid zero mission and fusion hacked them to pieces and threw a game together. How uninspiring. Why couldn't you just get a group together make your OWN sprites rather than recycling shit from another game, storyline and tailor it into a sort of unrelated tribute to metroidvania style games with unrelated characters? Do all of you people really want to see the SAME games they made since the Super NES, Gameboy, and GBA? I don't. I'd rather someone spend time on something original for once. This is not original. But I'm going to try out the demo and we'll find out how much nostalgia it takes to find any joy in something that we've all played before.

Samuel said...

So after playing the demo for only 4 minutes.. I've come to the conclusion that this is a tech demo of zero mission with some slightly more complex graphic features than a gameboy advance (duh), worse music, no creativity, and no original ideas whatsoever. Have fun getting sued by Nintendo whenever you finish this farce of a rom hack. Also-

Chris said:
"Beautiful work.
You're breathing life to the autistic child of the Metroid Franchise.

I'm so excited!"

Since when has "the metroid series" needed to be given NEW LIFE. Thats one of the most idiotic things I've ever heard. The series is still going strong to this day. What is wrong with you people? Oh right nostalgia goggles. Go play some Super metroid rom hack for an emulator and come to terms that the new direction that the metroid series is going IS fine and doesn't need fan REMAKES or remixes of the same damn thing we all played when we were younger.

Ben said...

tl;dr: This guy doesn't like remakes.

Next?

Anonymous said...

change the color of water is darknes

Mesonak said...

"A sort of unrelated tribute to metroidvania style games with unrelated characters"

Last I checked, a remake is probably the MOST related thing somebody could make. Better than a fangame with the storyline "ono x parasites hav returned KILL THEM ON PLANET GABRILAXO!11one" Also unrelated characters makes me lol. If you followed this blog, or bothered to read the title, you'd know that this is a remake with EXACTLY THE SAME CHARACTERS.

"Do all of you people really want to see the SAME games they made since the Super NES, Gameboy, and GBA? I don't."

Yeah, I'd like to see a game that wasn't all too great updated with graphics, playablity, and COLOR FOR GODS SAKE. The same game? This is turning out to be better than Metroid II could ever hope to be.

Next up:

Do you even know what a "Rom hack?" is? I don't think you do. This isn't a rom hack. Get your facts straight.

"Since when has "the metroid series" needed to be given NEW LIFE. "

Um, I think a game with horrible graphics, even worse playability, inability to crouch or fire diagonally, and no color needs some new life.

You're right about the series going strong, but Metroid's slowly becoming a generic first person shooter game. As awesome as that is, 2D is where the games need to go, imho. I'd understand your point if somebody wanted to remake Super Metroid for no reason, as some people are doing, or remake Metroid Fusion, but when you think about when Metroid II was released, and the quality of it, New Life is needed.

You keep saying we don't need a remake of Metroid II, but keep in mind what game we're talking about here.

-Mesonak

Anonymous said...

Te iba a decir que si no podes, de alguna manera "aclarar" el color del agua. Es que esta muy oscura

Saludos!

Samuel said...

To Mesonak:

Whoa there. Take it easy chief. Do you understand how old concepts die out and new ones are innovated? Of course you do. Thats why this is pointless. Metroid II is an old game that although from you're point of view may be "underrated" is nonetheless obsolete and no longer part of the direction Metroid games are going. You clearly want to see the same game made again (but with nicer GRAFIX) I get that, but you're stupid to think its going to suddenly revolutionize the industry or metroid fans everywhere are going to realize its glory from across the Ocean near the island of Japan. Oh and whats this? They don't care? Weird. Its like other really cool independent publishers have made games over there that have grown to a cult status in North America as well! A game called "Cave Story," ring a bell? That one person made a brilliant 2-D game that didn't take it self seriously and borrowed from many older games including, but not directly inspired by 2-d platforms for example: Metroid. It was a wholehearted attempt to make something based on lots of other great portions of older games.

ALSO

"A sort of unrelated tribute to metroidvania style games with unrelated characters"

Because a comma/ or an "and" was missing from that sentence it came across incorrectly if you read it.
So my bad
I was actually saying.. gee wouldn't it be awesome if someone could make a game inspired by such games in the metroidvania vein of gameplay. THAT WOULD BE REALLY COOL. A guy who spends 3-4 years (maybe) pulling sprites from a gba game to release a game that NOBODY by now will care about is a waste of time and foolish. Honestly? The old games were great, unmatched in their 2-Dimensional prowess and gameplay. However, its when people that love that idea take it to a whole new level i.e. Metroid Prime series- that things start to get more interesting. For goodness sakes more and more people have become fans of metroid since this transition. Just admit it. You have nostalgia goggles on WAY to tight to tell whats wrong or right when it comes to the treatment of an old boring game that many people still find difficult to compare with the rest of the series.

Samuel said...

And lastly- don't think I'm one for defending Nintendo's property or poorly executed remakes of ancient games (which they like to do because it makes them a ridiculous amount of money riding off the idiot sheeple that dig the nostalgia and buy the same videogame twice in their lifetimes) but they took quite a bit of risk extending that idea to a small group of guys in Texas. Remember? They pretty much designed a new metroid series from scratch, but best of all they put a new spin on it. I'm sorry if you didn't think that was interesting or entertaining enough, but for the rest of us that enjoy the series and even those of us that hold the old games close to our hearts- it was great. It was great that Nintendo took a chance to let a bunch of people form a new idea and take a new direction. Who knows? Maybe the new Metroid: Other M game coming out will be the best thing since the original super metroid, but I guess I'll have more fun playing it than you will. Have fun living in the past where you still honestly believe that the "golden age of gaming" was any better than this era. Oh and when you think one guy attacking the idea of remake of one of the weakest games in the series deserves so much of you're rage and internet ignorance.

Mesonak said...

Oh yay a debate. How I love these.

First off, I was never "angry" or showing a display of "Internet ignorance." I was making a point; Sorry if it came off as being angry.

I'm very hard to get riled up; Don't think you're going to be the one who finally gets me mad. =P

Now, onto your points:

Now, I never said anything about revolutionizing people. I'm not stupid enough to think for a minute that this game is going to do that.

I think my comments put me in a light of some nostalgia-fueled guy who thinks everything new is trash and new ideas should not be taken; That's not my stance. I loved the Prime Trilogy, I loved the gameplay they introduced, and I loved what they did to our beloved Metroid. It's just my opinion that the 2D games were better. While we're on this subject, about Other M: Lol, you think I'm not going to enjoy it? You're dead wrong about that. From the moment the first trailer was revealed at E3 last year, I was hyped beyond belief. I like the chance they're taking by incorporating melee moves and 3rd person gameplay; I can safely say I'll have just as much fun playing it as you will. ;D

I'm not one of those people who values nostalgia more than anything; Quite the contrary, actually. It'd take a lot of links, but you can ask most of my online friends. Nostalgia means little, if anything, to me. What I meant was that I felt Metroid II could have been a lot better, and Doc here has taken the time to improve said game and make it more enjoyable for fans of metroid today, those new fans you mention that maybe don't have access to it.

I think we should both stop drawing comparisons between AM2R and the Metroid games of today; Fact is, this game is made by ONE PERSON, give and take a few spriters who helped him out along the way by making various enemies and such. Making comparisons between that and Nintendo's uber-team isn't really fair.

@The whole unrelated thing: Yeah, that would be pretty cool. However, I don't think nobody cares about it. The amount of publicity this HAS gotten, and the amount of fans of this blog should clue you in on that. I don't think that every fanmade game needs to "revolutionize people across the world" to become a success.

This is why this remake is so cool; The comment about not being able to compare this with the rest of the series, that was one major problem with the original Metroid II. This remake helps people experience the game but with many new things and updated GRAFIX, as you put it. =P

Ahh, it feels so good to have some intelligent conversation for once.

-Mesonak

Samuel said...

To Mesonak:
Okay we're on even ground. I can't turn you're sole opinion or the opinions of this forum. I'm okay with that. Good points, but remember that this is a minor project that has some had the off chance (thus far) of not being sued to oblivion by a much larger Company. To be honest its why the last metroid remake failed and the one before that, etc. Its sad to see great ideas suddenly turned and hunted down for no real reason other than a some short Asian man yelling "cropyrite in afringment!" My poor attempts at giving an asian man crappy english accent aside, all I'm saying is if someone really wanted to do something that would please fans of multiple genres- it would be to make something completely original. Perhaps when the full game is complete it may be a very fresh look at an otherwise overlooked game, but in the end its more of the same to me. That's what is the most frustrating. In the end 3rd party or re-envisioned ideas of games similar to Metroid Fusion and Metroid Prime will always be far more interesting than Metroid Zero Mission or any other various remake solely because it attempted to evolve a character devoid of any character, personality and actual human nature for once. Which is why a remake of a frighteningly old title will most certainly be enjoyed by people that monitor this board or keep up with news about the project, but not the people looking for a new experience built upon older methods. Its all about the evolution of games in the end. That is why I despise remakes. The end. Thank you.

Ben said...

So this game is niche, appealing only to those who play it because they want to play it? And it isn't going to do very well in the industry?

Oh, my bad. I thought I was looking at some sort of "fangame-with-profit", or something.

Really, I see your point about new ideas games, and about how no one wants to play a remake, but I don't think Dr M64 was really expecting many to. I stick around here because I'd like to play the remade game, not because I want something new or exciting.

When you think about it, it really could be worse. The sprites are (mostly) not ripped from Fusion, the effects are unique, the beam system looks like it will be very in depth and all, and generally the project is looking very professional.

Finally, I didn't really like MZM that much either. I don't think it had enough of the "alien" feeling that made Metroid 1 so grand.

(plus it was easy as ****)

Dragonheart91 said...

Some of us DO want more of the same and I believe the number of fans here speaks for itself about the number of people that fall into that demographic. Additionally, people like me that couldn't stomach the mechanics of the original will finally be able to enjoy the story.

Just because you don't like something doesn't mean that others won't. If I had seen Modern Warfare and not known how it would end up, I would have called it a boring "more of the same" fps and described why I had no interest in it. I still don't like it, but it's hard to argue with the fanbase that it has. Obviously my tastes don't apply to everyone and the same goes for you.

The7thGuest said...

o I had to rely a little more on environmental hazards (well, spikes) to keep things interesting....

We keep "Space Jumping" ;)

Samuel said...

To Dragonheart91:

You're right. Its sounds like you have shittier taste than me. Their was a good reason why you couldn't stomach the original mechanics. Their was nothing their really. Heres a quick summary.

U R SAMUS U JUS FOUND OUT YOU GIRL! HOLREE SHIT YOU ON PLANET SR388 GO SHOOT METROD WITH MISSILL GET SPIDA BALL THEN FIGHT BIG THING WITH LONG NECK AND TEETH. U BEAT METROD OH ROOK A HATCHED METROID!

THE END?????????

The limitations of the original gameboy are obvious now, but Super Metroid actually gave that game a story and attempted to connect it to the rest of series when their was practically nothing interesting about it to begin with. I respect that.

I really have no idea where you're drawing the Modern Warfare comparison from. If anyone from the current fanbase knew how samey same they've all been since the first Call Of Duty they'd maybe rethink all the startling glorified positive reviews, drop the series and realize that lackluster Multiplayer or a 5 hour single player campaign- aren't worth the money they payed for it. I can dream can't I? Whatever bro we obviously didn't play the same game 19 years ago. So what then? The remake comes out and maybe some people on 4chan will talk about it and then they'll criticize the hell out of it and it'll drop off into the abyss of time and space. Congratulations. I have no problem with one person basically re tailoring a game to make it another metroid game we haven't played a thousand times, but the source material isn't particular strong. Sure their is some interesting stuff in the metroid universe, the growth of metroid's, and their evolutions blah blah. However, the more mystery behind all of that, the better the games are. Plus borrowing mechanics and elements from games and then writing a completely new story makes things way more fascinating. So at least its got that going for it. Just one example before I go of something that for no reason still intrigues me (although I could be looking into it a bit to deeply):

Their is a part in the original super metroid where right before you fight Kraid, just outside the boss room, theirs an unknown dead being in a suit similar to yours. It always made me curious why that was put into the game, as if their was some more famous story/battle that Samus was not a part of. Maybe even a whole story to why that body is there.

Yet, the likelihood of ever seeing a new unrelated story come out of the Metroid universe grows less likely the more remakes are encouraged, promoted, and bought. Even if this one is free. Its the principle man. Its the freakin' principle of the thing.

Ben said...

For that I blame Metroid Fusion. Grrr, timeline!

Samuel said...

To Ben:

Dude- Metroid Fusion was basically an alternate dimension metroid game that felt like reading a half-decent fan fiction plot. It borrowed elements and mechanics from the older titles and made up its own story, even if its a tad ridiculous and doesn't really fit into the storyline. Thats okay though at least it was a good experiment that turned out much better than expected.

Samuel said...

HEY LOOK
A game that is actually an original concept that borrows from the Metroid universe.

http://www.youtube.com/watch?v=BYLCFO1EdlU&feature=related

Edward said...

Samuel: I have been following this entire heated debate (more of a rant) you have been having, and I have to say, you're quite a stubborn person who doesn't lsiten to reason. First off, you're not even supposed to be posting here, you aren't responding to the original topic at hand. Use the forums to discuss your topic. Secondly, your trolling. You're purposely posting here cause negative reactions amongst others and to bash this project. Third, posting a link to another game is considered spam, don't do it again.

Now on to your debate. You still don't understand that this is a REMAKE. Metroid II was a horrible game, but had a good plot and potential. It is very important to the entire story of the Metroid series as a whole. The game had a horrible engine. It was too slow paced and didn't even feature some basic movements. Doc is doing an excellent thing here. He is giving the game the life it needed. Updating graphics, expanding the areas to explore, adding more items, adding water physics and underwater metroid fights, mostly using his own sprites, and adding cutscenes. Its more than you're giving it credit for. There are old Metroid fans eager to play a good remake of an old game than could have been better, and newer Metroid fans hoping to play and a game that was before there time. This game tends to everybody's desires.

Now I wish you to take this advise. Respect that other people have different opinions and actually enjoy this remake unlike you. If you have nothing esle to do other than troll this thread and bash somebody's work, then get out of here.

I have no further word on this discussion as I have what is to be said. I will not respond to more of your nonsense.

Edward said...

Samuel: I'm not angry at all, if you actually read my post you would see that I'm very calm at the moment. Please, no need to be immature and throw insults around like a child. Also, you contradict yourself there a lot. You tell me to get a life, it is just a game, yet you are the one trolling on a blog. For your information, I'm 15 years old. Unlike you, I'm mature. I've never played the original version of Metroid II on the Gameboy itself either. You're completely wrong about no rules on the internet. The owner and/or moderator of a domain, wiki, or blog is aloud to set their own rules and permit who does or does not use it. Your rant is not digrunting me either. You are completely aloud to post your constructive critisicm, just do not be rude to others or troll.

Good day.

Ben said...

Guys, get to the bluddy forum. Or get a room. Whichever comes first.

Samuel said...

Well an awkward thank you is in order little guy. I wasn't aware you were "captain: protects everyone else's feelings on the internets!" I feel so much safer with you around! Kid I'm 23 years old I've played more shit than you could possibly imagine. I have a wide repertoire of knowledge and have culminated what I would call good taste in what I see or enjoy playing. When I was 7 I had a Gameboy and a Super NES as well. I've played all this series has to offer and look forward to the new installments being worked on by much larger (more prominent) publishers. I'm not saying you're a moron for trying to butt heads with me on this topic, but you have no idea what kind of games are out there yet. Sure this might seem like a really great idea , but if you do enough searching you'll see that a lot of people are working to retool many older games that nobody really cares about. What I can't understand is why you honestly believe you need to defend one idea to the death when you know such a finite amount of knowledge about this genre in the first place.

btw [The owner and/or moderator of a domain, wiki, or blog is aloud to set their own rules and permit who does or does not use it]

Nobody gives a shit IMO. I don't and quite frankly nobody else does.

Samuel said...

No- Ben the kids 15 years old I think I'd get arrested for being anywhere near him IRL lol.

Dragonheart91 said...

Stop feeding the troll. I apologize for my earlier attempts to provoke rational discussion instead of insults. However, there is still only one way to stop a troll. (Starve it to death.)

Ben said...

Right, forum it is. Dr. M64 created the forum specifically for the purpose of avoiding these awkward debates on the blog comments where they do not belong.

Incidentally, I think the game brings a lot of new things to the series. No one else seems to have noticed how great the beam effect looks, but it really is awesome; not to mention the creative ideas about how the different beams work. The artistic direction of the music has an insane amount of possibility and potential because of the ambient nature of the original soundtrack, and we still don't know about the new story elements.

You've made excellent points, Samuel, but I think a certain amount of optimism is reserved from projects that even make it as far as AM2R has.

Edward said...

Just ignore him now. He is just trolling. He'll leave after a while and realize he needs to mature more.

Edgar said...

Oh wow this project looks really cool! I just played the Demo today and it looks and plays great! HOLY cow how long has this one guy been working on this project? Please! I need details! How did he do all this on his own!

Anonymous said...

He's been working on this project since January 2006.

Edgar said...

Thanks for the info. Wow. 4 years! Thats crazy long development time >.> but thats pretty amazing how well its been done. It does play a little like that one metroid game on the gba, but the controls are tighter and the special effects or sprites (whatev) look much more detailed! i wish the demo had a bit more to it though....

Edgar said...

WHOA whats up with that person?! Why is he bein some jerk off on the page. No reason to be so mad guy! Maybe you're just too young and foolish ha ha to understand this awesome independent project! Chill sum man!
Sincerely.
-a rational poster

Hey i just wanted to thank the guy working on this thing! I look forward to someday playin the final cut so to speak :-)

Ben said...

The bird is the last resort of the incompetent.

Edward said...

This is getting out of control. First we have a troll, now we have some random anonymous poster trolling to? What has this blod come to!? Doc really needs to check this thing at least once a day for things like this.

Ben said...

Or (perhaps better yet) have someone moderate the comments for him.

Edward said...

Good idea Ben. Hey Doc, if you're ever looking for a blog moderator, I'm availible. This is ridiculous that this kind of thing happened. i'm hoping it gets prevented in the future.

Anyway, back on topic. Progress is looking excellent. I'm predicting it reales this year, hopefully in the summer. Please consider my earlier idea about using a giant Tallon Metroid with larger teeth and/or tenatcles rather than an Alpha Metroid for underwater battles.

Anonymous said...

Guys stop flipping out their just trolls. Edgar = troll. Anonymous= troll. (except me lol) Don't worry about it someone will delete their comments.

BlackMita said...

The best homebrew Metroid I've seen. Really looking forward to playing this. Makes my own attempt seem much less exceptional and wanting as much mindful development as you're giving AM2R.

Edward said...

Guys, just don't even respond to the trolls. Ignore them. Also, edgar is not trolling. Please Doc, you really need to moderate this blog or apoint one. This was a great place to chat about the project with people. not its just turning into something else. Its sickening to see some of the vulgar context people are typing about others. I highly advise you find atleast one moderator. I'm open if you need any help.

purplecowadoom said...

Look a herd of trolls started their migration while I was out! Maybe if I stick my head out and take a look they'll try to bite it off!

Honestly, I'm not sure where all these comments are coming from. There's only five types of comments that should be here:

1)Comments about how awesome Doc's progress is.

2)Comments about the new water stuff.

3)Comments about the underwater Metroid fights.

4)Comments about some random new idea for the game.

5)Comments debating previous comments in a -civil- manner.

If your comment doesn't fall into one of those categories, then why are you here? Read a book. Play video games. Get a job. I don't know and I don't care. Just don't do it HERE.

Ben said...

By the way, Anon, how old are you?

Edward said...

Thanks for cleaning up the chat Doc. But you forgot some comments. Every comment Samuel made either trolls, uses profanity, or spams.

Edward said...
This comment has been removed by the author.
Anonymous said...

Lord Dracula:
The same could be said of all Humans!

Anonymous said...

SAMMY HERE-
Yo Mad doc! How you been man! Having fun keeping up your little private forum?

Anonymous said...

*ahem*

MY milkshake brings all the boys to the barn..

Brian said...

I really like the water physics thus far. Oh but hey on your metroid confrontation demo.. are their any other bosses besides kraid? is ridley in there somewhere? I saw someone fight him in a speed run and thought they were hacking or something.

Anonymous said...

the energy tank es down for up and left to right

purplecowdoom said...

The quail sauce jumbo dongle fan is tasty on my head.

That's what you sound like anon. What the heck is wrong with you???

Yuri? said...

Ok i read "some" of the post here and i really got angry with some ignorant people who does not want this game to "live". Honestly that is a sign of a pathetic ignorance but this is my opinion if someone wants to insult me or whatever so be it but what this guy Doc is doing is something really really amazing and one instead of critizing him we have to congrat him for the hard work he is doing FOR US because he will not get any money from his work, he is doing this for us to enjoy a great game that MOST OF YOU have never played and im very sure of it. So why do you complain? why do you post negative things here? if you do not like the remake then what are you doing here? Ok, it is your opinion and that's something to be taken into consideration but nobody here must read your whining about how you dislike this gret fan-made remake. Look, this is the first time i post here but i've been following the progress of this game and my first impresion was... " What the hell...? this is AWESOME" if you people dislike this "fan-made remake" then you cannot even consider yourself a metroid fan at all because a true fan is involved in any metroid games, issues and so on but if you dislike this man work then what are you doing self proclaiming being a "metroid fan?" that's just hipocrit and think about what im saying this post is for all of those who dislike this fan-made remake. Finally i have to express my gratitude to Doc who is working really hard for this game im so EXITED,ANXIOUS for this game to come and i will definetely gonna play it, so please Doc don't let this ignorant guys stop you from make your work, you have fans here waiting for you to finish your nice work and we do hope that you make a fine remake in the end no matter if it is short i'd like to played it. Because if nintendo left metroid 2 without a remake and do not take fans into consideration then you'll do and i apreciate your work. Keep it up Doc and thanks for the remake i will be following your updates.

purplecowadoom said...

Dude. Run-on much? What are you taking? The bad guys here are already dealt with. You don't have to rant about it. That just makes it seem like you DIDN'T read the posts.

Anonymous said...

Yuri? said...

A BUNCH O STUFF.

You trolling. Just in case you're not trolling and you really are as retarded as you're post sounds- I'm here posting because I can. I don't give a shit about you or anybody on this forum I'm doing it since I can and its not very time consuming or difficult to piss off a load of opinionated 12 to 15 year olds who believe they are totally in the right about their opinions.

Ben said...

GET BACK 2 SA!!!!!111!!!!!

Wtf...

Desertskunk said...

Hey Doc, in regards to the way water works right now, I like the way it looks, however, it might be easier to show a video so that we can see the physics in the water. That would provide an easier basis of comparison. So far, I've liked the changes!

Edward said...

anonymous (most likely samuel): yuri isn't the one trolling, you are the one trolling. get a life.

Also, please consider using tallon metroids or very large metroid hatchlings for underwater fights. fighting alpha metroids underwater would be boring.

Anonymous said...

Hey Doc; I remembered something: They're gonna be achievements in the game or what? Because I have ideas for some:

Find the "secret beam name" (If they is a secret beam in the game)

Complete the game without the screw attack

Defeat # "metroid name" with only charged ice beam shots (If possible)

Complete the game without the gravity suit

And many others...

Anonymous said...

You're attempting to justify that I'm wasting more time (and apparently my life) trolling a forum YOU post on more often than I do? Okay. Have fun with that whole superiority complex thing.

Brian said...

OH anon isn't trol. You guys are asses and all these post are not coming from somethingawful. I just look around on facebook their is group that was created for the to troll this "remake" forum. I'm her for good conversation on this remake of metroid II and such. Just pointed out what all u people think is wrong but so violent,.

purplecowadoom said...

Mr. Troll, are you lonely in your little box? Maybe I come over and make it smaller.

Ezekiel Rage said...

id like to become a beta tester, to play the unfinished beta before release. this way you could get alot of data concerning length and difficulty. as hobby game designer myself, i know how tough this can be :)

Anonymous said...

Achievements = Best idea I've ever heard.

Anonymous said...

Looks like some newfags from /b/ decided to roll on in here and try to ruin all the fun.

Keep up the great work Doc.

BEANMANOR said...

Hey. I just completed Metroid II for the GB and I have some suggestions.

On the last two levels:

It would be neat if you could translate the trick to make Queen eat you and bomb her insides to beat her.

Also, the escape in the original is too anticlimactic. It doesnt need an escape timer but it should be more perilous. Maybe some enemies the the larva can help you fight or anything that can make you feel trapped and that the larva actually saves samus. I felt like i just walked out.

Ben said...

I think the reason for that is that the escape isn't meant to be the climax, but the resolution. The build-up in the game hasn't been to the escape, but to getting deeper and deeper within the planet. I personally would put the Omega's Nest in the climax spot.

Anonymous said...

Speaking of beta testing,I would like to put forward my name for that as well. Having tested a few fangames before, I can give feedback about length, difficulty, playability, controls, and all that jazz.

Of course it's not going to be any time soon, but I'm just throwing it out there. :P

-Mesonak

Dragonheart91 said...

I wouldn't mind seeing a few simple puzzles that involve the larva on the way out, but nothing that could stump you. It is the resolution and it has a special feeling all it's own. Enemies, lava, or timers could ruin that mood.

Anonymous said...

seria una buena idea q incluyeras una galeria como bonus y soundtrack como en los otros metroid

Anonymous said...

the only thing i dont like on this metroid 2 remake besides the release date (should be tomorow) is that you are tweaking things from the original game physics such as making wall jumping easier by being able to do it from a non-spin jump and making the timing easer, how you dont have to push up to get out of morph ball mode (which happens automaticly now)...theres probably other things you've made easier too. Because it reduces the skill required to be able to control the character well. For me personally it was real cool practicing and being able to master the timings and little tricks that you use to be able to control samus well and be able to get through the game fast. wall jumping was a major thing for me cause once you mastered it you just speed through the game. but if its easier to do it takes the fun out of it. And mastering the shinespark technique as well.

Anonymous said...

I do not like how the shinespark rises higher than normal. Just cause i love using the shinespark technique to get to places really quick.

purplecowadoom said...

You guys just don't like the new controls for the game because they emphasize the faults in the old games you love so much.

You don't like the new wall jump because it's too easy to perform? That's like a guy who had his arm chopped off getting it back and saying he liked the prosthetic better. Screwed up right? Exactly.

I love the old games too, and mastered everything, but unlike you, I recognize progress for what it is: progress.

Anonymous said...

to purplecowadoom

would you agree that if a game is too easy and dont offer a challenge it wouldnt be very fun to play? Cause all im saying is that it takes the fun out of it by being less challenging to perform those techniques. Cause i remember feeling like the man when i finally got the technique down to be able to wall jump and being able to ninja my way around levels. it was mean fun. But if its not a challenge to do it no ones gonna be impressed when you wall jump off heaps of things to get to a place without touching the ground cause they can do it as well. So i guess it takes out the showing off capabilities as well as not being as much fun to play

bobrocks95 said...

Funniest thing I've ever seen- Samuel used Cave Story as an example in an anti-remake rant. Cave Story has been remade and re-released on WiiWare with updated graphics. LOLAZERZ

D. said...

Since you're making an aquatic section, would adding Serris as a boss work out?

Anonymous said...

Hey Doc, this is looking awesome i cant wait to play it!