Ok, the comments of each post are getting a little uncomfortable to discuss ideas. So, here´s the official AM2R forum: http://am2r.freeforums.org
Feel free to discuss anything there. I´m not going to stop posting here, you´ll be able to follow AM2R´s progress from this blog as always.
Speaking of progress, I now have some free studio time to continue with the soundtrack production. Right now I´m making a variation of the Alpha Metroid fight song for the Gamma encounters. The idea is to make a different version for each evolution.
After some playtesting, I found out that even with all the Metroid fights, hidden items and Minibosses, the game is quite short compared to other Metroid games. I was able to clear the first 4 areas in about 1 hour (without exploring too much), I even had to "simulate" the time some Metroid fights take, since not all of them are in the map yet.
So, since I´m making an entire new area to accomodate the new items, I could add some Metroid fights, so it wouldn´t be optional anymore. This opens an array of many interesting scenarios that weren´t possible in the original game. (Underwater physics Metroid fights...)
All I have to do is tweak some of the room layouts to accomodate these fights.
I think this new area will also bring back (to some extent) the feeling of exploring a place, hoping that a Metroid doesn´t appear all of the sudden. If you played the original, you more or less know where to expect a fight, but in Area 5, things will be as mysterious as it should be.
Anyway, I´ll be writing some posts in the new forum. Feel free to drop by, and be sure to keep checking this blog.