Things are up and running again, not as good as before, but enough to bring food to the table. I manage to work on the project for about an hour a day for now, so progress is starting to be steady.
Before starting with area 4, I´m changing the layout of some parts of area 3. Specially the lower parts. Many Metroid fights are too cramped, so I´m making slightly larger rooms for more exciting Gamma fights.
I´m also editing all the Zero Mission based tileset to remove the black outline, so they merge much better with the background. The outline really helps in a handheld screen, here it looks quite cartoony.
I´m recording some material from the original game, and some unseen parts of AM2R to create a new trailer. If everything goes well, you´ll be meeting the Gammas on the next update.
I want to thank all the great people that understood this last delay, I really appreciate your support.