So there I was, beginning 2007 without my studio, without work.
Me and my girlfriend couldn´t afford vacations this year, so we focused on finding a new place for my studio. By the end of february we found an old house near a train station, it was practically destroyed, but I could see more than ruins there.
I rented the place, and started rebuilding my recording studio. I´m definetly not a handyman, I had to learn how to do practically everything, since construction is very expensive here. About 9 months of continuous work later, I reopened my recording studio, along with 3 rehersal studios. You can take a look here if you want.
I finished 2007 with new hopes, and more importantly, more energy to put into the project.
I moved the project to Game Maker 7, this boosted the overall engine speed a bit. I also decided to make public my game. So, here we are.
By the end of January I started working on a tech demo, so the people would be able to experience the engine while they wait for the finished game. I spent a whole month putting together a bunch of rooms with some of the most important powerups and even a boss battle.
Right before I released the demo, I made a trailer video. It received very good comments so far:
A few days later, about a week ago, I released the Tech Demo.
So, here it is, enjoy it!
Project AM2R Tech Demo (YoYoGames)
Project AM2R Tech Demo (64Digits)
Some screenshots of the demo:
I hope you enjoy ther demo, please leave comments with your impressions and suggestions.