Hi. My name is Milton. I live in Argentina, where I work as a sound technician in my own recording studio. This is a project I've been working on for over two years, and now I feel it can be finished, so I decided to make it public.
This is my own remake of Metroid 2, one of the most important chapters of the Metroid saga. I always wanted to play the game with the graphics and physics of Metroid Zero Mission. So, I decided my next game would be a remake.
During the next weeks, I'll share with you the progress so far. I'll post screens from the very beginning of the project, until its present state. I also documented some of the most important aspects of the game design.
<- This, for exampe, is one of the early test builds. I am using Game Maker 6, and used Martin Piecyk's Platform Game template as a starting point. His excellent engine provided solid platform physics, and state based characters. The engine is also easily customizable, so I could add all the states I needed for Samus.
So, stay tuned for the next update, I'll show you some more screens and reveal some gameplay details.